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Monster Hunter Wilds | 3D Models

Client: Capcom
Project: Monster Hunter Wilds
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Super excited to showcase the 3D models we crafted for Monster Hunter Wilds! If you’ve jumped back into the hunt, we’re sure you’ll recognize them.
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Our role here was to create some of the creature models, starting with high-resolution sculpting, retopology, UV mapping, and skinning, all the way to final texturing for a complete in-game mesh model. Whether you're bonking their face with a hammer, picking them off from afar with your bowgun, or blasting their carapace up close with your gunlance, we invite you to admire all the design and texture details safely from here.
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A huge thank you to CAPCOM for trusting us with this fantastic opportunity. It’s always a pleasure collaborating with their incredibly talented team!
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©CAPCOM. All rights reserved and shared with authorization.
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TEAM
Art Direction
David Giraud
Kevin Demuynck
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Artist(s) :
Kevin Demuynck
Luiz Alves
Tushar Dobriyal
Jonathan Beaubien
Omar Hesham

Ajarakan

Ajarakan

Ajarakan

Ajarakan

Ajarakan

Ajarakan

Gravios

Gravios

Gravios

Gravios

Nerscylla

Nerscylla

Nerscylla

Nerscylla

Nerscylla

Nerscylla

Nerscylla

Nerscylla

Rompopolo

Rompopolo

Rompopolo

Rompopolo

Yian Kut-Ku

Yian Kut-Ku

Yian Kut-Ku

Yian Kut-Ku

In Game Shot

In Game Shot

In Game Shot

In Game Shot

In Game Shot

In Game Shot